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	<modified>2010-12-09T13:32:29+01:00</modified>
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		<title><![CDATA[Samsung undecided about Gingerbread on Galaxy S, Google says hardware needs 'similar' to Froyo]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=353</id>
		<created>2010-12-09T13:32:29+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/12/09/samsung-undecided-about-gingerbread-on-galaxy-s-google-says-har/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/10x1209nj4ghgd.jpg" /></a></div>
If the Nexus S is basically a Galaxy S in Gingerbread disguise, you'd think Samsung would be bursting at the seams to offer a software upgrade for all the phones it's already sold from that family. Okay, you really wouldn't, but you'd hope that would be the case, right? Well, Pocket-lint prodded Samsung on just that point and managed to finagle the following  response from a local UK contact presumably speaking on behalf of the  mothership:
<div>&quot;In case a new version of Android operating system is publicly  announced and released, Samsung will review the possibility of  implementation of such new version to the existing Samsung products with  Android operating system (&quot;Update&quot;).<br /> <br />
<div>Such a review will be based on various factors including, without  limitation, the overall effect of such Update to Samsung products, the  system requirements, the structural limitations, and the level of  cooperation from the component suppliers and the software licensors&quot;.</div>
</div>
<div><span style="color: rgb(0, 0, 0);">Right, so the Gingerbread launch and that whole new handset that's coming </span>in a week's time<span style="color: rgb(0, 0, 0);">,  not public enough? And what's &quot;the overall effect&quot; of a Gingerbread  update beyond a group of very happy users? Samsung seems to be matching  its country-mate LG in </span>taking an evaluative approach to Gingerbread, though Google's own Android lead developer is pretty  definitive about the software, saying that &quot;Gingerbread hardware needs  are similar to Froyo.&quot; So if your handset can run version F, it should  have no trouble handling version G... no trouble other than its own  maker.<br /> <br /> <strong>Update:</strong> And now, in typical Samsung fashion, we're getting mixed messages as its Indian mobile arm has come out and confirmed that &quot;<a href="http://twitter.com/#%21/Samsung_Mobiles/status/12437775529803776">Gingerbread will be available to Galaxy S users.</a>&quot; Thanks, Shrinikketh!</div>
<div style="text-align: center;"><br /> <img vspace="4" hspace="4" border="0" id="vimage_3652261" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/10x1209iub2345goog.jpg" /></div>]]></content>
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		<issued>2010-12-09T13:32:29+01:00</issued>
		<modified>2010-12-09T13:32:29+01:00</modified>
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	<entry>
		<title><![CDATA[Kinect Joy Ride]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=352</id>
		<created>2010-12-09T13:28:06+01:00</created>
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		<issued>2010-12-09T13:28:06+01:00</issued>
		<modified>2010-12-09T13:28:06+01:00</modified>
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	<entry>
		<title><![CDATA[Google Nexus S preview]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=350</id>
		<created>2010-12-08T02:15:23+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/12/07/google-nexus-s-preview/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/nexusshands637.jpg" alt="" /></a></div>
We're here at the <em>D: Dive Into Mobile</em> conference in San Francisco, and we've just had a chance to lay our ever-loving hands all over Google's latest wunderkind, the <a href="http://www.engadget.com/tag/NexusS/">Nexus S</a>. As you've probably already <a href="http://www.engadget.com/2010/12/06/googles-nexus-s-product-page-goes-live/">read</a> and seen, the device is set to be the next flagship phone sporting a pure Google experience. That is, full-on Android 2.3 (AKA <a href="http://www.engadget.com/tag/Gingerbread/">Gingerbread</a>),  sporting a subtly reworked user interface design, and touting some  potentially powerful new features, like near-field communication  compatibility (hardware permitting -- and this hardware does <em>indeed</em>  permit). Speaking of nuts and bolts, the phone is no slouch, boasting  all the design leanings of Samsung's wildly popular Galaxy S line, but  packing them into a tighter, sleeker, faster package.<br /> <br /> As you can see in the pictures and video below, we spent some quality  time with the newest Nexus, and we've made a few professional  observations -- so follow along after the break to get the full scoop.<br />
<div class="article_gallery">
<div class="gallery_info"><span class="gallery_title"><a href="http://www.engadget.com/photos/google-nexus-s-hands-on/">Google Nexus S hands-on</a></span></div>
</div>
<br />
<div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/nexusshands653-1291707805.jpg" alt="" id="vimage_3644080" /></div>
Firstly, the phone is fast. We mean blazingly fast. Not only that, but  the animations, touch response and general framerate on everything seems  to be cranked closer to the vicinity of the iPhone 4. Not too  surprising since the two <a href="http://www.engadget.com/2010/06/18/apples-a4-is-like-samsungs-s5-except-where-its-not/">share the same</a>  1GHz Cortex A8-based Hummingbird processor core. What that means is  that the experience of zipping around on the handset feels fluid and  natural, with little of that Android-lag we've seen on earlier devices.  If Froyo was a spit shine, this is a complete hot wax treatment.<br /> <br /> The UI has also been nipped and tucked all over the place, with icons  and navigational elements taking on more of a buffed glass feel. Menus  now sport a slight bit of transparency, and there are thoughtful little  details, like an orange glow that puffs up along the bottom or top of  the screen when you reach the end of a scrollable list. When the phone  goes to sleep, there's an effect of an old cathode ray TV being switched  off, and even something as innocuous as the phone dialer has been  refined. Google has made big improvements to the keyboard, copy / paste,  and text selection options, bringing the on-screen QWERTY and its  associated components much closer to parity with iOS 4.<br /> <br />
<div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/nexusshands623.jpg" alt="" id="vimage_3644084" /></div>
As far as the hardware is concerned, this is fairly familiar Galaxy S  fare, though the curved design and few interesting choices (like the  bottom headphone jack and Micro USB port and &quot;reversed chin&quot;) give the  phone some character. We were told by Google that the front of the  device is meant to convey a continuous, unbroken surface from the status  bar to the bottom buttons, and that's definitely the case. The piano  black housing and odd, almost alien curvature of the device give it an  ethereal, ghostly quality that we quite like. Even if the thing is an  unstoppable smudge magnet. Inside, the device boasts 16GB of storage,  but weirdly no microSD slot. However, Android 2.3 creates a partition  which replicates a mounted SD card, and the company has streamlined the  process of copying apps to that space using a simple checkbox.<br /> <br /> We also had a chance to test the NFC of the device, and while nothing  really mind-blowing at the moment, it has the potential to become a very  interesting new method of interaction between our devices and our  surroundings. Unlike QR codes, the function doesn't require any app  launching or picture snapping -- you simply get your phone within range  of the target. The new cameras (that's a VGA front-facing shooter and 5  megapixel rear number) seem to function well, and switching from the  front to the back takes minimal hunting and pecking.]]></content>
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		<issued>2010-12-08T02:15:23+01:00</issued>
		<modified>2010-12-08T02:15:23+01:00</modified>
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	<entry>
		<title><![CDATA[Hands-on Photos of Windows Phone 7 – HTC Surround, Samsung Focus and More]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=349</id>
		<created>2010-10-25T11:21:44+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<p><img class="alignnone size-full wp-image-29435" title="windowsphone" alt="windowsphone Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/windowsphone.jpg" width="572" height="222" /></p>
<p>Windows Phone 7 has finally landed. Today in New York, Steve Balmer launched Windows Phone 7 by saying that&rdquo;The Windows Phone is a different kind of phone. Always delightful, wonderfully personal, and will help you get in, out, and back to life.&rdquo; As corny as that sounds, so far it seems pretty true.</p>
<p>Our first impressions of Windows Phone 7 is that it really is very unique. We were a little nervous that the operating system would prove to be too overwhelming to use in person, the way the <a href="http://www.chipchick.com/2010/05/kin-two-review.html"><font color="#00b6f8">Kin</font></a> was, but it&rsquo;s actually quite and intuitive and fun to operate. All of the handsets that we tried out are very fast and responsive. The onscreen keyboard in particular is quite spectacular, and we were able to type out e-mails in a lightning fast manner. The typing experience actually seem faster than even the iPhone&rsquo;s great onscreen keyboard. This awesome on-screen keyboard experience is a good match for the strong Outlook integration and the slick and very easy-on-the-eyes Windows Phone 7 email inbox. The included Office applications are pretty sweet too &ndash; not only can you view Word, Excel and Powerpoint files, but you can also edit them (to a certain capacity), and even playback Powerpoint files with their full animations.<span id="more-29430"></span></p>
<p>That said, not all of the handsets in the line-up are created equal. The Samsung Focus for AT&amp;T seems to be leading the pack with an amazing 4&Prime; Super AMOLED screen, while devices like the LG Quantum have a mushy and disappointing physical keyboard.</p>
<p>Xbox Live integration on Windows Phone 7 means that you can customize your avatar, access your achievements, scores, accept game invites, and interact with the Xbox Live community, right from the device. EA has already lined up several games for the platform, including Sims 3 which looks neat. We are indeed impressed with how well some of the very graphically intense games are playing on these devices. The built-in accelerometer helps add to the gaming experience.</p>
<p>We also tried testing Internet Explorer one one of the handsets, but it wasn&rsquo;t working &ndash; most likely because the phone couldn&rsquo;t get a good connection inside the building we were in which was overwhelmed with journalists and their smartphones and laptops. Windows Marketplace was also working on the devices, even though Microsoft didn&rsquo;t officially talk about it at the press conference. Microsoft did however make a point to mention that all of the Windows Phone 7 handsets will work with software updates as they are rolled out. One such update will include Copy &amp; Paste and will be released in Early 2011.</p>
<p>These new Windows Phone 7 handsets will be available from 60 carriers in 30 countries, and the first handsets go on sale November 8th in the U.S. Check out the gallery for hands-on photos of the new handsets.</p>
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href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0427.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="_DSC0427" alt="DSC0427 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0427-150x150.jpg" width="150" height="150" /></a></dt></dl><dl class="gallery-item"><dt class="gallery-icon"><a title="_DSC0422" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0422.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="_DSC0422" alt="DSC0422 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0422-150x150.jpg" width="150" height="150" /></a></dt></dl><br style="CLEAR: both" /><dl class="gallery-item"><dt class="gallery-icon"><a title="_DSC0419" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0419.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="_DSC0419" alt="DSC0419 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0419-150x150.jpg" width="150" height="150" /></a></dt></dl><dl class="gallery-item"><dt class="gallery-icon"><a title="_DSC0418" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0418.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="_DSC0418" alt="DSC0418 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0418-150x150.jpg" width="150" height="150" /></a></dt></dl><dl class="gallery-item"><dt class="gallery-icon"><a title="_DSC0416" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0416.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="_DSC0416" alt="DSC0416 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0416-150x150.jpg" width="150" height="150" /></a></dt></dl><br style="CLEAR: both" /><dl class="gallery-item"><dt class="gallery-icon"><a title="Samsung" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0415.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="Samsung" alt="DSC0415 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0415-150x150.jpg" width="150" height="150" /></a></dt><dd class="gallery-caption">Samsung Focus </dd></dl><dl class="gallery-item"><dt class="gallery-icon"><a title="DSC0412" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0412.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="DSC0412" alt="DSC0412 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0412-150x150.jpg" width="150" height="150" /></a></dt></dl><dl class="gallery-item"><dt class="gallery-icon"><a title="_DSC0406" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0406.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="_DSC0406" alt="DSC0406 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0406-150x150.jpg" width="150" height="150" /></a></dt><dd class="gallery-caption">LG Quantum </dd></dl><br style="CLEAR: both" /><dl class="gallery-item"><dt class="gallery-icon"><a title="HT" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0366.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="HT" alt="DSC0366 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0366-150x150.jpg" width="150" height="150" /></a></dt><dd class="gallery-caption">HTC 7 Surround </dd></dl><dl class="gallery-item"><dt class="gallery-icon"><a title="_DSC0365" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0365.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="_DSC0365" alt="DSC0365 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0365-150x150.jpg" width="150" height="150" /></a></dt></dl><dl class="gallery-item"><dt class="gallery-icon"><a title="_DSC0364" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0364.jpg" rel="shadowbox[album-29430];player=img;"><img class="attachment-thumbnail" title="_DSC0364" alt="DSC0364 150x150 Hands on Photos of Windows Phone 7   HTC Surround, Samsung Focus and More" src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0364-150x150.jpg" width="150" height="150" /></a></dt></dl></div>]]></content>
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		<issued>2010-10-25T11:21:44+01:00</issued>
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	<entry>
		<title><![CDATA[Top 16 Apps and Gadgets for Halloween]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=348</id>
		<created>2010-10-25T11:20:40+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<p><a href="http://www.chipchick.com/wp-content/uploads/2010/10/halloween.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29906" title="halloween" alt="halloween Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/halloween.jpg" width="572" height="222" /></a></p>
<p>Halloween is already creeping up on us believe it or not, which means it&rsquo;s high time to get prepared for the festivities, 21st century style. The app market is currently crawling with apps ringing in the season, and there is no shortage of tech-based upgrades to your costume that are bound to make a killer impression on anyone. If you find yourself lacking in Halloween spirit, check out these cheap, fun ways to make your life a little more frightful<br /><span id="more-29894"></span></p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/death-grim-reaper-speakers-great-gift-computer-xs0083090924c.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-medium wp-image-29907" title="death-grim-reaper-speakers-great-gift-computer-xs0083090924c" alt="death grim reaper speakers great gift computer xs0083090924c 572x275 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/death-grim-reaper-speakers-great-gift-computer-xs0083090924c-572x275.jpg" width="340" height="163" /></a></h3>
<h3><a href="http://www.uxsight.com/product/42155/death-grim-reaper-speakers-great-gift-computer.html"><font color="#00b5f8">Grim Reaper USB Computer Speakers</font></a></h3>
<p>Watching horror movies on your computer will have that little extra punch with these speakers, sporting the grim reaper lording over a couple of crypts. These aren&rsquo;t just cheap, mass produced pieces of electronic equipment, though. Each one is hand-painted and made with quality materials, so you don&rsquo;t need to worry about getting a set of cheap plastic speakers that will last you only one Halloween. Death scenes will ring more true with Death himself blasting the bloodcurdling screams to everyone around.</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/UMEMO027900_03_L.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-medium wp-image-29908" title="UMEMO027900_03_L" alt="UMEMO027900 03 L 572x429 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/UMEMO027900_03_L-572x429.jpg" width="340" height="255" /></a></h3>
<h3><a href="http://usb.brando.com/usb-pumpkins-flash-drive_p01874c041d15.html"><font color="#00b5f8">USB Pumpkins Flash Drive</font></a></h3>
<p>This flash drive goes more for the cutesy aspect of the Halloween season. This flash drive is a set of two Jack-o-Lanterns, one serving as the drive and the other serving as the cover. They&rsquo;re compact, and come in 2 GB, 4GB and 8 GB models. If you need a festive way to show off your enthusiasm for the season on the go, look no further. The price of these little guys range from $22 to $36, depending on capacity.</p>
<h3><a href="http://www.sourcingmap.com/soft-silicone-devil-style-white-skin-casee-for-iphone-p-79287.html"></a><a href="http://www.chipchick.com/wp-content/uploads/2010/10/soft-silicone-devil-style-white-skin-casee-for-iphone-79287c.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-medium wp-image-29909" title="soft-silicone-devil-style-white-skin-casee-for-iphone-79287c" alt="soft silicone devil style white skin casee for iphone 79287c 572x275 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/soft-silicone-devil-style-white-skin-casee-for-iphone-79287c-572x275.jpg" width="340" height="163" /></a></h3>
<h3><a href="http://www.sourcingmap.com/soft-silicone-devil-style-white-skin-casee-for-iphone-p-79287.html"><font color="#00b5f8">Devil Style White Skin iPhone 4 Case</font></a></h3>
<p>iPhone 4 owners can unleash their phones&rsquo; twisted inner spirit with this soft silicone white skin case with a decidedly hard demonic demeanor. For a fairly small price ($2.49), the phone gets a little protection, and alot of attitude, with an appropriately mischievous face looking out of the back, with a couple horns that might make getting it into your pocket a little tricky. It&rsquo;s a small price to pay for making your iPhone the most wicked one around.</p>
<h3><a href="http://www.sourcingmap.com/soft-silicone-devil-style-white-skin-casee-for-iphone-p-79287.html"></a><a href="http://www.chipchick.com/wp-content/uploads/2010/10/1850241.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29911" title="185024" alt="1850241 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/1850241.jpg" width="300" height="204" /></a></h3>
<h3><a href="http://steampunkhauntedhouse.com/"><font color="#00b5f8">Steampunk Haunted House</font></a></h3>
<p>The Abrons Art Center, located in Manhattan&rsquo;s Lower East Side in New York, will be home to the Steampunk Haunted House in the week leading up to Halloween once again. There will be no one to hold your hand in this haunted house, though; patrons are thrust into the house, separated from one another, and left to explore at their own pace and peril. Mechanized monstrosities take the place of the normal ghouls and ghosts, as you lose yourself in the house&rsquo;s dark, Victorian-era corridors. However the imagery maybe Victorian and vintage, the ticket to enter is a bit pricey.</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/iboo.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-medium wp-image-29912" title="iboo" alt="iboo 572x394 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/iboo-572x394.jpg" width="340" height="234" /></a></h3>
<h3><a href="http://www.speakal.com/iboo.html"><font color="#00b5f8">iBoo</font></a></h3>
<p>Speakal&rsquo;s iBoo is a cute way to get your music collection hooked up to the Halloween spirit. The iBoo is a docking station for iPods, and includes three speakers and a subwoofer. It even has an auxiliary jack, meaning the iBoo can act as a set of external speakers for any other electronic device laying around. It might even be good for some Halloween pranks; the remote control is small and easily concealed, and controls all of the iBoo&rsquo;s functions. Be sneaky enough, and your friends might just think there&rsquo;s a real haunting going on.</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/mzl.vtnmnwoy.480x480-75.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29913" title="mzl.vtnmnwoy.480x480-75" alt="mzl.vtnmnwoy.480x480 75 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/mzl.vtnmnwoy.480x480-75.jpg" width="340" height="255" /></a></h3>
<h3><a href="http://isoundgrid.webbforce.nl/halloween/"><font color="#00b5f8">iSoundGrid</font></a></h3>
<p>You can have complete control over the ambiance of your haunted house, Halloween party or front porch this year with the iSoundGrid app, found in the iTunes store. The app is packed with spooky ambient sounds, with a set of forty sound effects that can kick in. Depending on your own style, you can play most of these effects all at the same time for a chaotic (and loud) atmosphere, or just set the app to play a random sound every three seconds, and forget about it for the rest of the night, hoping you get just the right combination&rsquo;s. After all, nothing says Halloween better than wood creaking followed by a chainsaw starting up.</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/SPL-736-21__99166_zoom.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29914" title="SPL-736-21__99166_zoom" alt="SPL 736 21  99166 zoom Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/SPL-736-21__99166_zoom.jpg" width="340" height="328" /></a></h3>
<h3><a href="http://www.chipchick.com/2010/09/real-murder-controller.html"><font color="#00b5f8">Real Murder Controller</font></a></h3>
<p>This Xbox 360 controller looks like it&rsquo;s been through a few Texas Chainsaw Massacres. The blood spatters and the apparently blood drenched right joystick are nice, but the 9mm bullets serving as the ABXY buttons really puts it over the top. It&rsquo;ll help you do some virtual massacring, too, with speed and burst rapid-fire modes that are practically made for shooters of any kind. Just make sure your wallet has enough guts to stomach losing $125.</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/HorrorIpadScreenshot1.png" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-medium wp-image-29915" title="HorrorIpadScreenshot1" alt="HorrorIpadScreenshot1 572x429 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/HorrorIpadScreenshot1-572x429.png" width="340" height="255" /></a></h3>
<h3><a href="http://www.288vroom.com/index.php?p=1_17_HorrorIpadHomehttp://www.288vroom.com/index.php?p=1_17_HorrorIpadHome"><font color="#00b5f8">100 Horror Stories, Sounds and Scares</font></a></h3>
<p>This app, available only for the iPad, offers a one-stop destination for a few of your Halloween needs. One hundred pieces of horror fiction, from shorts to full blown novels, are included, along with twenty sound effects that can be set to play randomly, if you&rsquo;re looking to give yourself a good scare every once in a while. There&rsquo;s even a little fear of the unknown to be had: the app promises surprises that can only be uncovered by buying the app for only $.99.</p>
<h3><a href="http://www.gadgetsandgear.com/glow-in-the-dark-toilet-paper.html"></a><a href="http://www.chipchick.com/wp-content/uploads/2010/10/screenshot_13.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29916" title="screenshot_13" alt="screenshot 13 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/screenshot_13.jpg" width="400" height="364" /></a></h3>
<h3><a href="http://www.gadgetsandgear.com/glow-in-the-dark-toilet-paper.html"><font color="#00b5f8">Glow-in-the-Dark Toilet Paper</font></a></h3>
<p>For those of you who aren&rsquo;t satisfied until every part of the home is decked out with festive adornments, there exists glow-in-the-dark toilet paper. The eerie glow coming from the bathroom will undoubtedly give any passersby pause. If nothing else, it can be a great complement to an already great costume. Why be a mummy when you can be a radioactive mummy?</p>
<h3><a href="http://itunes.apple.com/app/iamzombie/id394838322?mt=8"></a><a href="http://www.chipchick.com/wp-content/uploads/2010/10/mzl.eldnmhtt.320x480-75.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29917" title="mzl.eldnmhtt.320x480-75" alt="mzl.eldnmhtt.320x480 75 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/mzl.eldnmhtt.320x480-75.jpg" width="195" height="293" /></a></h3>
<h3><a href="http://itunes.apple.com/app/iamzombie/id394838322?mt=8" rel="nofollow"><font color="#00b5f8">iAmZombie</font></a></h3>
<p>Riptide Games&rsquo; iAmZombie app is similar to the I Am Vampire app mentioned below. This time, you&rsquo;ll be taking pictures of you and your friends and creating cartoon zombie versions of yourselves, using the app&rsquo;s stable of make-up and prop additions. As with I Am Vampire, you can upload the finished products to Facebook or Twitter, or just save them to your iPhone. The zombie hordes should be growing exponentially with this app; it&rsquo;s completely free of charge.</p>
<h3><a href="http://www.sourcingmap.com/usb-wired-hell-gost-optical-mouse-p-10402.html"></a><a href="http://www.chipchick.com/wp-content/uploads/2010/10/usb-wired-hell-gost-optical-mouse-10402c.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-medium wp-image-29918" title="usb-wired-hell-gost-optical-mouse-10402c" alt="usb wired hell gost optical mouse 10402c 572x275 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/usb-wired-hell-gost-optical-mouse-10402c-572x275.jpg" width="340" height="163" /></a></h3>
<h3><a href="http://www.sourcingmap.com/usb-wired-hell-gost-optical-mouse-p-10402.html"><font color="#00b5f8">USB Wired Hell Gost 3D Optical Mouse</font></a></h3>
<p>Get ready to have your computer haunted by this spooky USB mouse, made in the likeness of a ghost. That likeness is also ergonomically designed for maximum comfort, so I guess this ghost is one of the friendlier spirits out there. It&rsquo;s got all of the basic features of your standard optical mouse, and works well on any flat surface. Of course, you will need to get used to your mouse staring back at you with those large, deep black eyes</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/photo-17.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29919" title="photo-17" alt="photo 17 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/photo-17.jpg" width="340" height="227" /></a></h3>
<h3><a href="http://fairladymedia.com/2010/10/02/our-spookiest-game-ghosts-is-now-live-on-the-app-store/"><font color="#00b5f8">Ghosts!</font></a></h3>
<p>Ghosts!, from Fairlady Media, is an app game for the iPhone that forces you to defend your home against invading ghosts, skeletons and other such undesirables armed with only a flashlight. It&rsquo;s a basic point and shoot game that tests your awareness and reflexes, especially in the later rounds when hordes of horrors start coming at you faster and more frequently. Fortunately, at this point, you&rsquo;ll probably have access to the flamethrower, which always makes defending yourself from anything a whole lot easier. There are also whack-a-mole-like bonus rounds that require you to tag spooks that pop out from behind gravestones, to give the game a little variety.</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/screenshot_141.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-medium wp-image-29934" title="screenshot_14" alt="screenshot 141 572x292 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/screenshot_141-572x292.jpg" width="340" height="173" /></a></h3>
<h3>Lady Gaga Blue Telephone Hat</h3>
<p>At this point, you probably don&rsquo;t need me or anyone else to tell you that Lady Gaga is probably going to be a fairly popular costume this Halloween and for a few Halloweens to come. Fortunately, if going Gaga is your inclination, there are so many different ways to dress up as the reigning queen of pop that you probably won&rsquo;t run into anyone with the exact same costume. It&rsquo;s highly unlikely indeed that you&rsquo;ll<strong><font color="#424242"> </font><a href="http://www.youtube.com/watch?v=URSQU7G6sWg" rel="shadowbox[post-29894];player=swf;width=640;height=385;" target="_blank"><font color="#00b6f8">find anyone else nearby with the bravado to pull off this hat</font></a><font color="#424242">,</font></strong> which is nearly identical to the one from the eponymous music <a style="POSITION: static; TEXT-DECORATION: underline !important" id="KonaLink0" class="kLink" href="#" target="undefined"><font style="POSITION: static; FONT-FAMILY: Arial, sans-serif; COLOR: rgb(242,101,34) !important; FONT-SIZE: 13px; FONT-WEIGHT: 400" color="#f26522"><span style="POSITION: relative; FONT-FAMILY: Arial, sans-serif; COLOR: rgb(242,101,34) !important; FONT-SIZE: 13px; FONT-WEIGHT: 400" class="kLink">video</span></font></a>, down to the older style telephone handsets and dials.</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/screenshot_15.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29922" title="screenshot_15" alt="screenshot 15 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/screenshot_15.jpg" width="340" height="231" /></a></h3>
<h3><a href="http://www.goforthapps.com/i-am-vampire.html"><font color="#00b5f8">I Am Vampire</font></a></h3>
<p>Finally, Twilight fans everywhere can find out what they would look like in Edward&rsquo;s world. Go Forth Apps&rsquo; I Am Vampire app allows iPhone users to transform pictures of people in their photo libraries into their vampire counterparts, adding fangs, a selection of eye colors (crimson, black or topaz) and the now-infamous sparkly vampire skin. The finished product can be saved or uploaded to social media sites, allowing fans everywhere to have their own competitions over who the better looking creature of the night is.</p>
<h3><a href="http://www.partycity.com/dressingroom.do"></a><a href="http://www.chipchick.com/wp-content/uploads/2010/10/screenshot_17.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-medium wp-image-29923" title="screenshot_17" alt="screenshot 17 572x396 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/screenshot_17-572x396.jpg" width="340" height="235" /></a></h3>
<h3><a href="http://www.partycity.com/dressingroom.do" rel="nofollow"><font color="#00b5f8">Party City Dressing Room</font></a></h3>
<p>If you&rsquo;re tired of the same old standard Halloween costumes that have been roaming the streets for ages, possessing new people every year but never really changing, the Party City Dressing Room is a pretty cool application that can help spice up the norm and help you stand out in the crowd. You can upload your face onto a preset model, and then mix-and-match parts of Party City&rsquo;s wide selection of costumes to find a personalized outfit that fits you perfectly. The breadth of accessory types alone makes the number of possible combination&rsquo;s practically endless. Just a heads-up to male costume enthusiasts, though: it looks like, for now, this application is geared towards females only.</p>
<h3><a href="http://www.chipchick.com/wp-content/uploads/2010/10/mzl.golutilm.480x480-751.jpg" rel="shadowbox[post-29894];player=img;"><img class="alignnone size-full wp-image-29935" title="mzl.golutilm.480x480-75" alt="mzl.golutilm.480x480 751 Top 16 Apps and Gadgets for Halloween" src="http://www.chipchick.com/wp-content/uploads/2010/10/mzl.golutilm.480x480-751.jpg" width="345" height="258" /></a></h3>
<h3><a href="http://itunes.apple.com/us/app/ghost-in-the-machine/id380325393?mt=8" rel="nofollow"><font color="#00b5f8">Ghost in the Machine</font></a></h3>
<p>The Ouija board is making a comeback on the iPad, which really is the ideal size for a group of friends to huddle around and commune with the denizens of the spirit world. The Ghost in the Machine app lets multiple people participate, as you can touch the iPad anywhere to influence the messages received from the app (or the resident spirits in the room). Throw in some crisp animations and creepy sound effects, and you&rsquo;ve got all you need for a great late-night e-seance.</p>]]></content>
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		<issued>2010-10-25T11:20:40+01:00</issued>
		<modified>2010-10-25T11:20:40+01:00</modified>
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		<title><![CDATA[Apple MacBook Air 11-inch Review]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=347</id>
		<created>2010-10-25T11:16:57+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<p><a href="http://www.chipchick.com/wp-content/uploads/2010/10/pagemain.jpg" rel="shadowbox[post-30359];player=img;"><img class="alignnone size-medium wp-image-30365" title="pagemain" alt="pagemain 572x433 Apple MacBook Air 11 inch Review " src="http://www.chipchick.com/wp-content/uploads/2010/10/pagemain-572x433.jpg" width="344" height="260" /></a></p>
<p>There&rsquo;s a new soul in town, and it&rsquo;s the 4th generation <a href="http://www.apple.com/macbookair/" rel="nofollow"><font color="#00b6f8">MacBook Air</font></a>. This week Apple introduced their long overdue update to the MacBook Air in the form of both a 13.3&Prime; and a new 11.6&Prime; model &ndash; and wow, have these two been a long time coming. We got our grubby little manicured hands on the MacBook Air 11-inch $999 basic configuration, and boy, are we smitten. Like its predecessor, The 11-inch MacBook Air is quite the looker, but now it&rsquo;s smaller, thinner, and lighter than ever. The cheapest $999 configuration for the MacBook 11-inch runs on a 1.4GHz Intel Core 2 Duo processor, 2GB of ram, along with an NVIDIA GeForce 320M graphics card, and it has 64GB flash storage inside. For an extra $100 you can upgrade to 4GB of ram. There is also a $1199 config that comes with a 128GB hard drive, and for an extra $100, you can opt for a configuration with a 1.6GHz Core 2 Duo Processor.<span id="more-30359"></span></p>
<h3>What&rsquo;s in the box:</h3>
<p>It&rsquo;s more like &ndash; what isn&rsquo;t in the box. Not only is the packaging minimalist as usual for Apple, this time around there are no software CDs included with the Air. And this is a good thing, since the MacBook Air doesn&rsquo;t have an optical drive anyway. The previous solution for the lack of an optical drive on the older Air models was to use the Remote Disc function which lets you wirelessly access another Mac&rsquo;s optical drive from the Air. This time around, Apple has opted to include a super slim USB key with all of the system&rsquo;s software on it, including iLife 11. This USB key has Apple&rsquo;s logo on it and compliments the air perfectly in the way that it&rsquo;s also super thin and petite.</p>
<h3>Design:</h3>
<p>The famously thin laptop is now thinner and lighter than ever &ndash; it weighs just 2.3lbs, measures 0.68&Prime; at its thickest, and just 0.11&Prime; at it&rsquo;s thinnest height. At 2.3lbs, it&rsquo;s actually lighter than most of the other 11.6&Prime; ultraportables on the market. The MacBook Air 11-inch is also made of the same aluminum unibody style chassis of its peers. To that effect, the Air feels very sturdy and has virtually no flex in its body. Also, this time around, the power button is no longer apart of the aluminum chassis, instead it has become a dedicated keyboard key at the top right of the keyboard. The MacBook Air&rsquo;s designers most likely did this to save space. To its credit, the system also runs cool with minimal heat &ndash; again, that is a massive improvement over previous generations of Airs.</p>
<p>However, we cant figure out why Apple didn&rsquo;t design the new MacBook Air with a black glass frame like the other MacBook unibodies have? Perhaps they didn&rsquo;t do that because it would&rsquo;ve added extra weight to the Air&rsquo;s body. Also, oddly enough, the AC adapter almost seems bigger than the computer itself. Well we jest, but you&rsquo;d think by now that that AC adapters would be tiny, but they&rsquo;re not, and it seems silly that the AC adapter is thicker than the Air itself is.</p>
<p>Thank the heavens that they came to their senses and finally added an extra USB port to the Air. Each USB port is on a different side of the laptop. This is a good thing, because since they&rsquo;re not next to each other you don&rsquo;t have to worry about losing two of them too a single bulky USB peripheral. Grr, I hate it when that happens! But unfortunately, while the new MacBook Air 13-inch now sports an SD card reader, the 11-inch does not. This is a real bummer for us, since we often find ourselves pulling off photos from our SD card when we&rsquo;re on the go. The lack of an SD slot means we&rsquo;ll be forced to carry around a memory card reader, a USB cable for connecting to our camera, or perhaps even getting an <a href="http://www.chipchick.com/2010/05/eye-fi-review.html"><font color="#00b6f8">Eye-Fi card</font></a>.</p>
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class="gallery-icon"><a title="_DSC0422" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC04221.jpg" rel="shadowbox[album-30359];player=img;"><img class="attachment-thumbnail" title="_DSC0422" alt="DSC04221 150x150 Apple MacBook Air 11 inch Review " src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC04221-150x150.jpg" width="150" height="150" /></a></dt></dl><dl class="gallery-item"><dt class="gallery-icon"><a title="_DSC0420" href="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0420.jpg" rel="shadowbox[album-30359];player=img;"><img class="attachment-thumbnail" title="_DSC0420" alt="DSC0420 150x150 Apple MacBook Air 11 inch Review " src="http://www.chipchick.com/wp-content/uploads/2010/10/DSC0420-150x150.jpg" width="150" height="150" /></a></dt></dl><br style="CLEAR: both" /></div>
<h3>Display:</h3>
<p>The 11-inch Air sports a 11.6&Prime; LED-backlit glossy widescreen with a 1366 x768 resolution. Personally, I cant handle 10&Prime; displays, and 11.6&Prime; is the minimum for me to work comfortably without strain. Fortunately, the display on the MacBook Air 11-inch blows away most netbook and ultraportable screens out of the water &ndash; only Sony makes displays this good for this sized laptop. Videos and photos on the MacBook Air 11-inch look sharp, with vibrant colors, and even though it&rsquo;s a glossy display, it actually produces minimal glare for a glossy display. As a matter of fact, it seems to us like the 15-inch MacBook Pro has an even glossier display than the 11-inch Air. While we&rsquo;re on the subject of comparing it to the 15-inch MacBook Pro, it&rsquo;s worth noting that the 15&Prime; MacBook Pro still has a superior display which is a bit brighter and a bit more vivid. Horizontal and vertical viewing angles are ok too on the Air, but not great. The Air also has a Mini DisplayPort for connecting to an external monitor like the <a href="http://www.chipchick.com/"><font color="#00b6f8">27&Prime; LED Cinema Display</font></a>. That includes dual display functionality with support for up to 2560 x 1600 pixels on an external display</p>
<h3>Keyboard and Trackpad:</h3>
<p>Despite its diminutive size, the 11-inch Air&rsquo;s keyboard is very comfortable to use with very good tactile feedback &ndash; the likes of which you&rsquo;ll find on its larger sized siblings. It&rsquo;s great that Apple managed to fit a full sized keyboard on the Air. I&rsquo;ve used one too many netbook with cramped, horrid keyboards, and the Air&rsquo;s keyboard is a respite from all of those &ndash; as long as you don&rsquo;t mind low chicklet style keys. Unfortunately, the 11-inch Air&rsquo;s keyboard is not backlit, but we suppose you can&rsquo;t have everything. The Air also sports the now standard Multi-Touch trackpad with its button-less design. That means you can perform multi-touch actions like the 4 finger swipe, or a three finger drag. The trackpad is of-course ready to take advantage of all the iOS-like touch gestures that OS 10.7 will have to offer when it&rsquo;s finally released. Best of all, the generously sized trackpad is much larger then what you find on most 11.6&Prime; netbooks and many ultraportables which suffer from super cramped trackpads.</p>
<h3>Performance:</h3>
<p>Despite what you may think from reading the Air&rsquo;s specs on the product page, performance really doesn&rsquo;t disappoint. I was a bit apprehensive about using a laptop with just 2GB of ram inside of it. 4GB seems like it should be the bare minimum nowadays. But so far the system is running super snappily, so much so that I don&rsquo;t even miss the 4GB ram &ndash; yet. I&rsquo;m actually able to multitask and perform basic Photoshop tasks without lag.</p>
<p>Personally, I&rsquo;ve owned the previous 1st and 2nd gen Macbook airs,&nbsp; the first model was riddled with Core shutdown issues, but I loved it anyway because of its formfactor. The new MacBook Air 11-inch feels like it runs significantly faster than previous Airs, this is probably because it is helped along by the NVIDIA GeForce 320M graphics processor inside it. The GeForce 320M is superior to Intel&rsquo;s own integrated graphics solution, and even allows for casual gaming on the Air as well as excellent HD video playback performance &ndash; even for 1080p <a style="POSITION: static; TEXT-DECORATION: underline !important" id="KonaLink0" class="kLink" href="#" target="undefined"><font style="POSITION: static; FONT-FAMILY: Arial, sans-serif; COLOR: rgb(242,101,34) !important; FONT-SIZE: 13px; FONT-WEIGHT: 400" color="#f26522"><span style="POSITION: relative; FONT-FAMILY: Arial, sans-serif; COLOR: rgb(242,101,34) !important; FONT-SIZE: 13px; FONT-WEIGHT: 400" class="kLink">videos</span></font></a></p>
<p>It turns out that applications load up SUPER fast thanks to the new flash storage card that Apple has built-in standard in the Air. Booting up and shutting down the computer is also lightning fast.</p>
<blockquote>
<p><strong><font color="#424242">Booting up:</font></strong> 17 seconds<br /><strong><font color="#424242">Photoshop:</font></strong> 5.6 seconds<br /><strong><font color="#424242">Safari</font></strong> (without extensions): 2.2. seconds<br /><strong><font color="#424242">Firefox</font></strong> (without extensions): 3.5 seconds<br /><strong><font color="#424242">iTunes</font></strong>: 1.8 seconds<br /><strong><font color="#424242">Word 2011</font></strong>: 1.8 seconds<br /><strong><font color="#424242">iMovie</font></strong>: 2.9 seconds<br /><strong><font color="#424242">Shut Down</font></strong>: 1.5 seconds</p>
</blockquote>
<p>Many have lamented that the MacBook Air is running on an older generation of Intel&rsquo;s ULV processor, but the system still feels super peppy. It&rsquo;s certainly not the ideal laptop for video encoding, editing and / or rendering, but it beats the hell out of a netbook and still performs very well for many multimedia tasks. Below are a list of benchmark scores from Geekbench, Cinebench and Xbench.</p>
<blockquote>
<p><strong><font color="#424242">BENCHMARK SCORES</font></strong></p>
<p><strong><font color="#424242">Geekbench:</font></strong> 2004<br /><strong><font color="#424242">Cinebench:</font></strong> 0.77<br /><strong><font color="#424242">Xbench: </font></strong>123.88</p>
</blockquote>
<p>To sum up these benchmark scores &ndash; they don&rsquo;t prove spectacular performance, but they&rsquo;re pretty good &ndash; especially when you consider how tiny this thing is. For comparison &ndash; the MacBook Air&rsquo;s Xbench scores reveal that it is practically as fast as a PowerMac G5 of yore. When you consider that a 2.3lb device is as powerful as what was not too long ago Apple&rsquo;s leading workhorse machine, you realize that this is no overpriced netbook.</p>
<h3>Battery Life:</h3>
<p>We haven&rsquo;t gotten a chance yet to test the battery life of the MacBook Air 11-inch extensively, but Apple claims that its battery can last up-to 5 hours on a charge and up-to 30 days in standby mode. We&rsquo;re hoping that the 5 hour battery life truly does last 5 hours. The flash storage card in the Air allows the laptop to stay in standby mode for up-to 30 days supposedly, but we haven&rsquo;t gotten a chance to test that out either. The flash storage card allows the Air to resume where it was instantly, even if that means it has been 2 weeks since you last used it. We&rsquo;ll update this post with our battery life impressions, once we&rsquo;ve spent more time with the Air.</p>
<h3>Webcam:</h3>
<p>The MacBook Air features a FaceTime camera, that means that you can use it to make FaceTime calls with anyone on a Mac, iPhone 4 or 4G iPod Touch. Webcam quality is ok, and seems on-par with the previous Macbook Air. It also does well in low light environments.</p>
<h3>Who&rsquo;s it for?</h3>
<p>I own an iPad, and a 15&Prime; MacBook Pro, so it was very hard for me to justify getting the 11-inch MacBook Air. So why did I do it? Before you start calling me an Apple fan girl, and maybe I am a fan girl to a certain extent, let me explain my reasoning for such a purchase. I love my MacBook Pro, it&rsquo;s a great workhorse of a computer and its awesome 15&Prime; display allows me to work comfortably for extended periods of time. That said, when I throw it into my backpack, along with a few other things like my DSLR, the whole kit and kaboodle ends up being grueling to shlep around all day. I love my iPad too, but it&rsquo;s more of a leisure device &ndash; yes, you can get plenty of work done on the iPad with apps, but it&rsquo;s still not as efficient for working as a full blown laptop with a keyboard, mouse, and complete OS is. So do I really need the MacBook Air? Ehh, sort of. The reality is that most people will find it hard to justify the purchase of the MacBook Air 11-inch, especially if they already have a another computer and an iPad too.</p>
<h3>Conclusion:</h3>
<p>Fortunately for most tasks on the 11-inch Air, I&rsquo;m not feeling like I&rsquo;m missing the 4GB of RAM that I&rsquo;m used too having in other systems, and thanks to its SSD Flash storage card combined with the Nvidia 320m, the system is very peppy, and handles intense software like Photoshop well enough &ndash; and it is also much, much faster than you&rsquo;re typical netbook.&nbsp; But although actual performance is better than we expected for the 11-inch Air, the MacBook Air is definitely not a replacement for someone&rsquo;s main computer, especially with a hard drive capacity that is only as large as 128GB. That said, for the kind of tasks you are most likely doing on such a small laptop -&nbsp; performance is very good. After all, do you really want to run a design business or do serious video editing on a computer with an 11.6&Prime; screen?</p>
<p>A few years ago an ultraportable like this would&rsquo;ve easily cost over two thousand dollars. When you look around at the Air&rsquo;s competition, the MacBook Air 11-inch&rsquo;s closest competitor might just be the <a href="http://www.sonystyle.com/webapp/wcs/stores/servlet/CategoryDisplay?catalogId=10551&amp;storeId=10151&amp;langId=-1&amp;categoryId=8198552921644667494"><font color="#00b6f8">Sony Vaio X Series</font></a>. The Sony X series weighs less than the Air at just 1.6lbs, it too has a super thin and lightweight body, along with a great design and display. However, the X Series is running on the less powerful Atom processor, yet costs $1299+.</p>
<p>It&rsquo;s really difficult to behold the Air in person and not be taken with it. As a matter of fact, when we first eyed it in the Apple store, a man came by and said &ldquo;Damn, it&rsquo;s so gorgeous, but I have an iPad already!&rdquo; Whether or not the Air 11-inch will have mass appeal the way the <a href="http://store.apple.com/us/browse/home/shop_mac/family/macbook_pro?mco=MTM3NTMwNzU" rel="nofollow"><font color="#00b6f8">13-inch MacBook does</font></a>, remains to be seen, but it&rsquo;s likely not too, especially since iPad and netbooks are so popular now as a supplementary machine to a main computer.&nbsp; So at the end of a day, the MacBook Air 11-inch is somewhat of a luxury item, but that doesn&rsquo;t mean that we don&rsquo;t think anyone who purchases the <a href="http://store.apple.com/us/browse/home/shop_mac/family/macbook_air?aid=AIC-WWW-NAUS-K2-BUYNOW-MACBOOKAIR-INDEX&amp;cp=BUYNOW-MACBOOKAIR-INDEX" rel="nofollow"><font color="#00b6f8">MacBook Air 11-inch</font></a> will be disappointed &ndash; as long as they&rsquo;re not expecting it to be their sole computer, they&rsquo;ll love the Air.</p>
<p><strong><em><font color="#424242">The Good:</font></em></strong> Gorgeous unibody design, small and built to last, excellent display and keyboard, peppy performance &ndash; especially for loading applications, finally two USB ports are included!, 30 days of standby battery power with instant on, system runs cool.<br /><strong><em></em></strong></p>
<p><strong><em><font color="#424242">The Bad:</font></em></strong> No SD <a style="POSITION: static; TEXT-DECORATION: underline !important" id="KonaLink1" class="kLink" href="#" target="undefined"><font style="POSITION: static; FONT-FAMILY: Arial, sans-serif; COLOR: rgb(242,101,34) !important; FONT-SIZE: 13px; FONT-WEIGHT: 400" color="#f26522"><span style="POSITION: relative; FONT-FAMILY: Arial, sans-serif; COLOR: rgb(242,101,34) !important; FONT-SIZE: 13px; FONT-WEIGHT: 400" class="kLink">card </span><span style="POSITION: relative; FONT-FAMILY: Arial, sans-serif; COLOR: rgb(242,101,34) !important; FONT-SIZE: 13px; FONT-WEIGHT: 400" class="kLink">slot</span></font></a>, unit is sealed so RAM and hard drive can&rsquo;t be upgraded, no ethernet port, 4GB should really come standard at this price, battery life is a bit underwhelming, limited hard drive space, built-in 3G would&rsquo;ve been a nice option to have, keyboard isn&rsquo;t backlit</p>]]></content>
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		<issued>2010-10-25T11:16:57+01:00</issued>
		<modified>2010-10-25T11:16:57+01:00</modified>
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	<entry>
		<title><![CDATA[NOKIA N8 - The Carphone Warehouse eye openers]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=346</id>
		<created>2010-09-29T00:07:04+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[Discover the Nokia N8 - an amazing smartphone that lets you take stunning photos, capture true HD movies and play them all back on your HDTV! Nokia N8 is the first phone to have a large 12 Megapixel camera lens and Carl Zeiss Optics, for flawless photo quality. It also bosts a HD video recorder and HDMI out, so you can be the movie maker, and share movie time with family and friends on your HD TV. The brilliant touchscreen and sleek aluminium casing are just what you'd expect from such an impressive phone, and with apps, maps and more to delve into, the Nokia N8 is easily one of this year's most exciting phones. It's exclusive to The Carphone Warehouse in silver.The Carphone Warehouse eye openers - <a href="http://www.carphonewarehouse.com/news/coming-soon/nokia-n8#pagetop">http://www.carphonewarehouse.com</a>
<p>Discover what you can do with the new Nokia N8 - a powerful phone with amazing photo and video features. <br /><br />Nokia N8 has the largest camera sensor of any phone to date, and a high-quality 12 Megapixel lens complete with Carl Zeiss Optics and a Xenon flash. You can take flawless photos and record HD videos of your favourite people and places, then post your pictures and movies straight to Facebook&trade;, or show them off on your HDTV - as the N8 has a HDMI port. <br /><br />Tap into apps, maps and more, via the N8's 3.5 inch (640 x 360 pixel) OLED touchscreen. This crystal-clear display is the biggest, highest resolution screen seen on any Nokia device, and it even has a 16:9 aspect ratio for flawless movie playback and better web browsing. <br /><br />The world's first Symbian^3 smartphone, Nokia N8 is full of exciting features, apps and innovations. It's incredibly easy to stay in touch, as the N8's Twitter&trade; and Facebook&trade; applications are connected all day long, keeping you up-to-date with all the latest happenings in each of your networks. You can stay signed in to multiple instant messenger and email accounts, have several IM chats at once, and see all your texts in conversations. <br /><br />Nokia N8 is all about entertainment. You can browse the whole web and watch flash videos online, store your favourite HD movies on the 16GB internal memory or on a microSD card (up to 32GB), and even enjoy on-demand Web TV, on your mobile phone! The exclusively customised BBC iPlayer app lets you catch up on your favourite BBC shows, and you can access TV channels online, from CNN to Paramount, and never miss out on your favourite shows. <br /><br />With free Ovi Maps forever and voice-guided navigation, the Nokia N8 will help you to find your way in over 70 countries worldwide. Turn by turn, by car or on foot. The 3D landmarks point out places of interest, and Lonely Planet and Michelin apps reveal information about your destination that you never knew. <br /><br />The Nokia N8 is a high definition entertainment centre, 3D gaming device, digital camera and smartphone rolled into one. It's not all of this impressive technology that matters though; it's what you choose to do with it. <br /><br />The Carphone Warehouse eye openers - <a href="http://www.carphonewarehouse.com">http://www.carphonewarehouse.com</a></p>
<p>
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		<issued>2010-09-29T00:07:04+01:00</issued>
		<modified>2010-09-29T00:07:04+01:00</modified>
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	<entry>
		<title><![CDATA[The Carphone Warehouse Eyeopeners]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=345</id>
		<created>2010-09-29T00:03:10+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[The breathtaking Samsung Wave will sweep you away into a sea of apps and features. With the world&rsquo;s first super AMOLED touch screen and a super-fast 1GHz processor; Wave was made for pure media playback, brilliant web browsing and effortless multitasking. The first handset to have Samsung&rsquo;s new Bada operating system and social hub, Wave is also the first mobile with Bluetooth 3.0 connectivity. <a href="http://www.carphonewarehouse.com/mobiles/mobile-phones/SAMSUNG-WAVE/MONTHLY">The Carphone Warehouse Eyeopeners</a>
<p>The stunning Samsung Wave is a mobile technology marvel.<br /><br />This breathtakingly beautiful handset is the first smartphone to have a super AMOLED high definition display - a curved, tempered glass screen enhanced by mDNIe (mobile Digital Natural Image engine) technology for a free viewing angle even in direct sunlight.<br /><br />Tap the crystal-clear screen to dive into a sea of possibilities; Wave is the first handset to run the exciting new Samsung Bada operating system and the fun, simple TouchWiz 3.0 interface. There's plenty of room for all your favourite applications on Wave's scrolling 10 page home screen and the 1GHz processor ensures that everything runs smoothly.<br /><br />TouchWiz 3.0 and Bada bring a whole host of enhancements and innovations, including a handy notifications bar for quick access to connectivity settings, a quick panel for favourite features and an integrated phonebook that syncs with Facebook&trade; and Twitter&trade;.<br /><br />Go online via 3G or WiFi to experience high definition web browsing. You can fire off instant messages, update your status, stream video clips, or use one-finger zoom to see web pages in up to 10x detail! You can also visit the new Samsung Apps marketplace, where a wealth of free and paid apps are waiting to be discovered. New content is added daily, ready to be downloaded directly to Wave or to your PC using Samsung Kies software.<br /><br />Stay in touch via IM, SMS, MMS or email. Wave's ultimate inbox merges every message into one communications stream; so you can easily see who sent what and when. The new Ticker widget lets you read and reply to messages with one click and there's a full screen virtual QWERTY for firing off emails or IMs. A multiple email client handles your Microsoft Exchange, Gmail&trade;, Yahoo&trade; and MSN accounts.<br /><br />New to Samsung phones, the Buddies Now widget provides real-time access to your favourite contacts, right from your home screen. The all-in-one calendar supports 2-way sync with Microsoft Outlook, Yahoo, Google and Facebook; it pulls across all your events and meetings to make one clear overview of your day.<br /><br />Samsung Wave has a generous 2GB of Onboard Memory; more than enough to store your app collection. You can also enhance its memory with a microSD card up to 32GB, and turn this state-of-the-art smartphone into your own personal entertainment centre.<br /><br />Enjoy your multimedia more with Wave's HD music and video player, which supports seamless video streaming and 720p HD video decoding! Virtual 5.1 surround sound transforms your mobile into an advanced entertainment centre and there's an integrated FM radio with broadcast recording to keep you in tune with the newest hits.<br /><br />From a 5 Megapixel camera and HD video recorder to Assisted GPS navigation, Samsung Wave has every advanced mobile feature you could need to enjoy your day-to-day.<br /></p>
<p>
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</p>]]></content>
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		<issued>2010-09-29T00:03:10+01:00</issued>
		<modified>2010-09-29T00:03:10+01:00</modified>
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	<entry>
		<title><![CDATA[HTC Merge for Verizon gets snapped: another Android phone with Bing]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=344</id>
		<created>2010-09-29T00:02:20+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="TEXT-ALIGN: center" sizset="0" sizcache="720"><a href="http://www.engadget.com/2010/09/27/htc-merge-for-verizon-gets-snapped-another-android-phone-with-b/"><img border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/09-27-10merge.jpg" /></a></div>
<font color="#000000">We're not sure exactly what Verizon is up to with these high-end Android phones that aren't Droids and feature Bing over Google, but it looks like the Fascinate is about to get a friend: BGR just got these snaps of the HTC ADR6325, which appears to be the Merge we've heard so much about, and the same dual-mode set we saw at the FCC. Nothing's confirmed specs-wise except a five megapixel camera, microSD slot, and SIM slot for global roaming, but we're still pretty sure this thing will basically be the CDMA version of the Desire Z / T-Mobile G2 and feature a Qualcomm MSM7630 processor with 4GB of onboard storage. And then there's that Bing logo on the homescreen -- we don't know how thoroughly it's integrated into Sense, but here's hoping it's better than what Samsung accomplished with TouchWiz on the Fascinate -- hardware this promising shouldn't be saddled with carrier-wrecked firmware.</font> <!-- surphace end -->]]></content>
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		<issued>2010-09-29T00:02:20+01:00</issued>
		<modified>2010-09-29T00:02:20+01:00</modified>
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		<title><![CDATA[RIM introduces PlayBook -- the BlackBerry tablet]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=343</id>
		<created>2010-09-28T23:55:45+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="TEXT-ALIGN: center" sizset="0" sizcache="2709"><a href="http://www.engadget.com/2010/09/27/rim-introduces-playbook-the-blackberry-tablet/"><font color="#000000"><img border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/playbooknavigator.jpg" /></font></a></div>
<p><font color="#000000">Today at Research In Motion's annual BlackBerry Developer Conference, CEO Mike Lazaridis announced the company's new tablet -- the PlayBook. The tablet will utilize an OS created by the recently acquired QNX (just as we'd heard previous to the announcement) called the BlackBerry Tablet OS which will offer full OpenGL and POSIX support alongside web standards such as HTML5 (which is all tied into RIM's new WebWorks SDK). Lazaridis was joined on stage by the company's founder, Dan Dodge, who said that &quot;QNX is going to enable things that you have never seen before,&quot; and added that the PlayBook would be &quot;an incredible gaming platform for publishers and the players.&quot; RIM also touted the PlayBook's ability to handle Flash content via Flash 10.1, as well as Adobe AIR apps. The new slate -- which Lazaridis described as &quot;the first professional tablet&quot; -- will sport a 7-inch, 1024 x 600, capacitive multitouch display, a Cortex A9-based, dual-core 1GHz CPU (the company calls it the &quot;fastest tablet ever&quot;), 1GB of RAM, and a 3 megapixel front-facing camera along with a 5 megapixel rear lens (and yes, there will be video conferencing). There was no mention of onboard storage capacity during the keynote, though the devices we just spied in our eyes-on post are labeled 16GB and 32GB on their back panels. The PlayBook will be capable of 1080p HD video, and comes equipped with an HDMI port as well as a microUSB jack, 802.11a/b/g/n WiFi, and Bluetooth 2.1. The device clocks in at a svelte 5.1- by 7.6-inches, is only 0.4-inches thick, and weighs just 400g (or about 0.9 pounds).<br /><br />In terms of interface, the OS looks like a mashup of webOS and the BlackBerry OS, even allowing for multitasking via what amounts to a &quot;card&quot; view. Interestingly, RIM and QNX boasted of the PlayBook's multimedia and gaming functions, but Mike Lazaridis also described the tablet as &quot;an amplified view of what's already on your BlackBerry.&quot; That's due largely in part to a function of the tablet which allows you to siphon data off of your BlackBerry handset via Bluetooth tethering and display it on your PlayBook (a la the ill-fated Palm Foleo). While the PlayBook doesn't seem to rely on phone content alone, the press release from the company says that users can &quot;use their tablet and smartphone interchangeably without worrying about syncing or duplicating data.&quot; RIM didn't hand out any solid launch dates beyond &quot;early 2011,&quot; and of course, there was no mention of retail price. We've got a slew of content after the break, including the PlayBook spec rundown, the company's press release, and a full video of the device (and UI) in action</font></p>]]></content>
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		<issued>2010-09-28T23:55:45+01:00</issued>
		<modified>2010-09-28T23:55:45+01:00</modified>
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	<entry>
		<title><![CDATA[Android Market now has 100,000 apps, passes 1 billion download mark (update: Google says 70K)]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=342</id>
		<created>2010-07-16T17:35:31+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="TEXT-ALIGN: center" sizcache="529" sizset="0"><img border="0" hspace="4" alt="" vspace="16" align="left" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/android-hub.jpg" /></div>
Well, it may not come as a huge surprise considering all the steam Android's picked up over the past few years, but it's a landmark nonetheless: according to AndroLib's data, the Market now has 100,000 apps available for download. It's also interesting to note that it took just under three months to get from 50,000 to the 100,000 mark. An even more impressive number, however, is the fact that over one billion applications have been downloaded. While it's not clear if this number includes app updates or not, the number is massive either way, and they're growing pretty steeply each month. AndroLib's data also notes that over 14,000 applications became available during the month of June, and over 10,000 have appeared already in July. Hit up the source links for more stats, and a chance to see the numbers update in real time.<br /><br /><strong>Update:</strong> By <a href="http://mediamemo.allthingsd.com/20100715/googles-q2-may-not-wow-investors-revenue-in-line-eps-light/"><font color="#00bdf6">Google's official count</font></a>, they've only just passed 70,000; this isn't the first time AndroLib and Google have had different numbers, so we're figuring the discrepancy might be thanks to the international Markets. More on this as we get it. <!-- surphace end -->]]></content>
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		<issued>2010-07-16T17:35:31+01:00</issued>
		<modified>2010-07-16T17:35:31+01:00</modified>
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		<title><![CDATA[iPhone 4 Review]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=336</id>
		<created>2010-06-29T00:03:52+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="TEXT-ALIGN: center" sizset="0" sizcache="4753"><a href="http://www.engadget.com/2010/06/22/iphone-4-review/"><img border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4main.jpg" /></a></div>
<p>The iPhone 4 is no small thing to review. As most readers of Engadget are well aware, in the gadget world a new piece of Apple hardware is a major event, preceded by rumors, speculation, an over-the-top announcement, and finally days, weeks, or months of anticipation from an ever-widening fan base. The iPhone 4 is certainly no exception -- in fact, it may be Apple's most successful launch yet, despite some bumps on the road. We've already seen Apple and AT&amp;T's servers overloaded on the first day of pre-orders, the ship date for the next set of phones pushed back due to high demand, and die-hard fans in line outside of Apple locations a week before the phone is actually available. It's a lot to live up to, and the iPhone 4 is doing its best -- with features like a super-fast A4 CPU, a new front-facing camera and five megapixel shooter on the back, a completely new industrial design, and that outrageous Retina Display, no one would argue that Apple has been asleep at the wheel. So the question turns to whether or not the iPhone 4 can live up to the intense hype. Can it deliver on the promises Steve Jobs made at WWDC, and can it cement Apple's position in the marketplace in the face of mounting competition from the likes of Google and Microsoft? We have the answers to those questions -- and many more -- in our full review, so read on to find out!</p>
<h3>Hardware</h3>
<p><img id="vimage_3108152" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60021.jpg" /></p>
<p>Perhaps the most notable change with the new iPhone is the drastic industrial design overhaul -- Apple seems to have completely rethought its strategy on how the phone should look and feel, and the results are nothing if not striking.<br /><br /><font size="4">Industrial design</font></p>
<div style="TEXT-ALIGN: center"><br /><img id="vimage_3108156" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60037.jpg" /></div>
<p>In his WWDC keynote, Steve Jobs likened the design of the iPhone 4 to that of a &quot;beautiful, old Leica camera,&quot; and as we've said before, he wasn't off the mark. Instead of hewing to the curved, plasticky, silver-bezeled look of the iPhone 3G and 3GS, the company has turned the casing and face of the device into something decidedly more detailed and sophisticated. From the design aesthetic through to the actual build process, Jony Ive and his team have reset what we expect in an iPhone, coming up with something that clearly harkens back to the retro-future Braun designs of Dieter Rams. The iPhone 4 is made up of three basic parts: two pieces of smooth, strengthened glass, and a stainless steel band which wraps around the sides, top, and bottom of the phone. The effect is clean but not simple, and Apple has added little details, like altered volume buttons (what used to be a rocker is now separated into circular clickers labeled + and -), and notches in that metal band which serve to improve radio connections (more on that in a minute). The phone is noticeably thinner than the 3GS at .37 inches compared to .48 inches, but it weighs the same 4.8 ounces, making the whole package seem tighter and denser. It feels great in your hand, with good heft, although it might take a little time to get used to the lack of a rounded back if you're coming from the 3G or 3GS.<br /><br /></p>
<div style="TEXT-ALIGN: center"><img id="vimage_3108670" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60060.jpg" /></div>
<p>We can't overstate how high-end the design of the iPhone 4 is. The 3GS now feels cheap and chubby by comparison, and even a phone like the HTC Droid Incredible -- which just came out -- seems last-generation.<br /><br />As we said, there are three main pieces of the phone, which together create an effect not wildly dissimilar to that of an ice cream sandwich. You know, but far pricier... and not edible. The face of the device is made up of extremely strong glass which Jony Ive says is &quot;comparable in strength to sapphire crystal, but about 30 times harder than plastic.&quot; A small slit for the earpiece and the front-facing camera are embedded in the glass above the display, with the familiar home button towards the bottom -- a button we should note feels much clickier than on our 3GS. On the left side of the phone you've got the new volume buttons, a redesigned mute switch, and a small notch towards the base of the unit. On the right side is the Micro SIM slot and another notch in the band at the bottom, and up top there's the power / sleep button, headphone jack, another notch, and new noise-canceling microphone. Along the bottom is a speaker, microphone, and the 30-pin dock connector port. The backside of the phone is made from the same kind of ultra-strong glass as the front, interrupted only by the new five megapixel camera, its LED flash companion and, of course, the Apple logo.<br /><br /></p>
<div style="TEXT-ALIGN: center"><img id="vimage_3108164" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60025.jpg" /></div>
<p>Overall, the iPhone 4 outclasses pretty much every smartphone on the market in terms of industrial design. It just comes off like a far more expensive device, like a <font color="#00bdf6">Mobiado</font> or <font color="#00bdf6">Vertu</font> -- but better designed. And it's not just the way the phone looks; the materials <em>feel</em> good -- premium -- in your hands. The first few days we had our test unit, we were definitely freaked out about dropping or losing the phone, and some of that had to do with the fact that it's just a really beautiful device to use and hold.<br /><br /><font size="4">Internals</font></p>
<p><img border="0" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/01/a4-apple-chip-top-1.jpg" /></p>
<p>It's not just the face of the phone that's undergone a transformation -- the iPhone 4 is all new inside as well. For starters, Apple has moved on from the Samsung-built ARM Cortex-A8-based CPU used in the 3GS to its custom A4 chip used in the iPad, which funnily enough... is an ARM Cortex-A8-based CPU. While the company hasn't yet said what the clock speed of the processor is, we're guessing it's something below the 1GHz touted for its tablet cousin. The phone is definitely snappier than the 3GS, so we're not about to volley complaints just yet -- in particular, graphics seemed to render faster, and overall responsiveness was slightly higher, though admittedly, it wasn't blowing the doors off the joint. It's certainly faster, but the 3GS wasn't hurting on speed to our eyes, so it's not as wildly noticeable a leap as the 3G to the 3GS.<br /><br />As usual, Apple isn't fessing up about the RAM situation, though we have on very good authority that the iPhone 4 has 512MB onboard, a big step up from the 256MB in the previous model and the iPad. We would have liked to see it futureproofed with something like 1GB, but then again, Apple's got to sell a new phone in a year. As far as internal storage goes, you can buy the new iPhone in either 16GB ($199 on contract) or 32GB ($299 on contract) capacity -- fine for now, but since the company has just introduced 30FPS 720p video recording, you could find yourself outgrowing that number pretty quickly. It's a little odd, in fact, that the company didn't double down here and bump the capacity to 64GB, as it's recently done with the iPod touch. In terms of wireless, the iPhone 4 is packed with an 802.11n WiFi radio, as well as a quad-band HSUPA chip and Bluetooth 2.1.<br /><br /></p>
<div style="TEXT-ALIGN: center"><img id="vimage_3109178" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60022.jpg" /></div>
<p>The redesigned housing allows for a much larger lithium-ion battery on the inside, providing improved numbers for Apple's life ratings (more on that in a moment), though it's still not easily replaceable. Additionally, the new phone has those two new cameras (VGA up front, five megapixels with LED flash around back), a new second microphone used to combat background noise while on calls (similar to the Nexus One), a gyroscope in addition to the standard accelerometer, a light sensor, and a proximity sensor. As with the 3GS, an AGPS chip and compass are bundled somewhere in that tiny frame as well.<br /><br />Of course, the big internal story is what has become external: namely, the UMTS, GPS, WiFi, and Bluetooth antennas. Apple has made the stainless band around the phone essentially a couple of big antennae, and they seem to be doing a pretty good job at hanging onto radio signals. The big question is obviously whether or not this fixes or helps with the constant dropped calls iPhone users on AT&amp;T's network have gotten used to. Well in our testing, we had far, <em>far</em> fewer dropped calls than we experienced on our 3GS. Let's just say that again: yes, the iPhone 4 does seem to alleviate the dropped call issue. It wasn't perfect, and we had some connection issues in downtown New York City in particular, though it's tough to say if it was the fault of our phone, the cluster of buildings we were near, or the person we were speaking to, who was on a 3GS in the same location.<br /><br /><font size="4">Display</font></p>
<p><img id="vimage_3108336" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/upclose.jpg" /></p>
<p>By now you should know that iPhone 4 has an all-new display, as well. Apple is calling the LED backlit, 960 x 640 IPS screen the &quot;Retina Display&quot; due to its high resolution and pixel density. At the same 3.5-inches as the older screens, the new display manages an insane 326ppi pixel density along with an 800:1 contrast ratio. Steve made a huge point about the science behind this technology during his keynote, claiming that the resolution of the screen essentially tops what is perceivable by the human eye. There have been <font color="#00bdf6">some debates</font> as to whether or not this argument holds water, but we can tell you this: to our eyes, there has never been a more detailed, clear, or viewable screen on any mobile device. <br /><br /></p>
<div style="TEXT-ALIGN: center"><img id="vimage_3108204" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/iconcompare.jpg" /> <br /><small><em><font size="2">iPhone 3GS on the left, iPhone 4 on the right<br /></font></em></small></div>
<p><br />Not only are the colors and blacks deep and rich, but you simply cannot see pixels on the screen. Okay, if you take some macro camera shots or get right up in there you can make them out, but in general use, the screen is free of jaggies of any type, unless you're looking at a last-gen app that hasn't had its artwork updated. Text rendering is incredibly clear and clean -- webpages that would be line after line of pixelated content when zoomed out on a 3GS (say, Engadget or the <em>New York Times</em>) are completely readable on the iPhone 4, though the text is beyond microscopic. It's impressive, and doubly impressive when you look at higher-res graphics or watch 720p video on the phone -- the detail in moving images is particularly striking. What's nice is that most apps with text in them will benefit from this tech whether or not they've been updated, as long as they're using Apple's font rendering. Text in the Engadget app, for instance, looks cleaner, clearer, and much easier to read on the new iPhone.<br /><br /></p>
<div style="TEXT-ALIGN: center"><img id="vimage_3108660" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/n1ip4.jpg" /><br /><small><em><font size="2">Nexus One up top, iPhone 4 below</font></em></small></div>
<p><br />Because Apple is using IPS and LED technology for its screen, the iPhone 4 is mercifully visible in full sunlight, and performance in low light and at extreme viewing angles are favorable. Overall, you simply won't find a better display on a phone, and that's not just lip service.<br /><br /><font size="4">Cameras</font><br /></p>
<div style="TEXT-ALIGN: center"><img id="vimage_3108413" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/pennyip4.jpg" /></div>
<p>The cameras on the new iPhone are going to be a topic of much debate, since this has been an area where Apple has been slow to innovate. The 3GS sported a measly three megapixel shooter with few bells and whistles (and no flash), and while it was fine for quick snaps, it wasn't an artist's tool by any means. The company finally seems to be listening to a public that's interested in leaving the point-and-shoot at home in favor of a phone with a capable camera, by adding a five megapixel shooter to the backside of the iPhone 4 and a VGA camera up front.<br /><br />Let's first take a look at the higher-res main camera. At his WWDC keynote, Jobs said that getting great looking images wasn't just about upping the camera's megapixels, but had more to do with grabbing more photons. Increase the photon count, let more light in, and your images will look better, the thought goes. So Apple's using a newer backside-illuminated sensor that's more sensitive to light in addition to upping those megapixels -- and we must say, pictures on the iPhone 4 look stunning. Our shots looked good right out of the gate, with few problems when it came to focusing or low light. With the flash on, we managed decent if somewhat blown out results (fairly common with smaller LED flashes) though impressively, the iPhone 4 was usually able to take completely useable and even handsome photos in fairly low light without the flash. It seems like that photon situation is definitely in play, because even shots taken in fairly dark lighting came out looking good. Autofocus worked well in most situations, and we were actually able to get some impressive looking macro shots (see the flowers and Penny below). In general, we'd have no trouble using the iPhone 4's camera as a stand-in for a dedicated camera. Not only did it take beautiful shots, but the A4 and iOS 4 combo have considerably sped up the time it takes to snap pictures -- it's now almost instantaneous. Otherwise, you have options for a 5x digital zoom (which produces results that look like a digital zoom) and basic on / off / auto settings for the flash. It's pretty bare bones, and we wouldn't have minded a few basic options like white balance settings -- but c'mon, this is Apple we're talking about. Luckily, the App Store is chock full of applications that improve upon the stock camera app -- we expect to see a handful of new ones that take advantage of the new sensor soon.<br /></p>
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<p>As far as video goes, we were definitely impressed by the 720p capture, though there are stability issues with the lens and the all-too-familiar &quot;jellyvision&quot; CMOS issues that tend to rear their head if you're not holding the phone very steady. Still, we can't see carrying around a Flip HD instead of just keeping this in our pocket (though as we said, we'd like to see a higher storage capacity). Everything we shot looked crisp and mostly artifact-free, and we didn't see any hiccups in the 30 FPS rate Apple claims, even in lower light. Adding iMovie to the mix for on-the-fly editing is a nice touch too (more on that in the software section)</p>
<h5><font size="4">Speaker / earpiece</font></h5>
<p>We've never had a particular problem with the speaker or earpiece on previous iPhones (well, the speakerphone has never been loud enough for our taste), but it's obvious that Apple has done some work on getting both call quality and speakerphone quality up. Beyond making the phone considerably and consistently louder in both places, the clarity of the iPhone 4 is noticeably improved from the previous generation. If you read our review, then you know that we thought Motorola's original Droid had some of the best sounding components we've heard on a phone, and the new iPhone definitely gives them a run for the money. The first time we took a call on the device we were walking down New York's extremely noisy Fifth Avenue, and right away it was obvious that the secondary, noise-canceling mic was doing some heavy lifting, at least on the other end of the line. Even though sirens were wailing behind us and we were surrounded by chatty shoppers, it was easy to hear our party on the other end, and they could hear us perfectly (unless we were lied to). There's clearly a difference between the sound in the earpiece on the new phone versus the 3GS, and it ranks highly against newer competition like the EVO. As far as the speakerphone goes, it gets loud without distorting or producing cutting midrange, a problem we've noticed on quite a few recent phones. We'd liken the iPhone 4 in quality to something along the lines of the BlackBerry Bold -- a bearable tone even when it gets hot.<br /><br /><font size="4">Software</font></p>
<p>&nbsp;</p>
<div style="TEXT-ALIGN: center"><img id="vimage_3108549" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/sftwre.jpg" width="367" height="550" /></div>
<p>As with the other revisions to Apple's phone line, the hardware is only half of the story. Along with the iPhone 4 comes <a href="http://www.engadget.com/tag/ios4">iOS 4</a>, the re-branded iPhone OS which boasts loads of new features, most notably a very Apple-ized version of smartphone multitasking, a video calling feature dubbed FaceTime, folders so you can organize your apps, enhanced Mail, and lots of other nips and tucks -- both big and small -- that refine the company's growing operating system. Additionally, Apple has ported the iPad's iBooks to the smaller screen, and has created a new version of its popular iMovie just for the iPhone 4. Overall, the OS is still very much the same as it's always been, but there are some big changes here that bear investigation.<br /><br /><font size="4">Multitasking</font></p>
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<p>This is a big one, and more than just a little controversial. Since the dawn of apps for the iPhone (remember, way back in 2008?), people have been up in arms about the lack of third-party backgrounding for applications. Sure, you could keep Mail, Safari, iPod, and a few other Apple programs cranking while you used your phone, but those privileges were strictly off limits for third-party devs working on the device. It's arguable that one of the driving forces behind the jailbreaking movement was a desire for this feature -- something a phone as powerful as the iPhone was clearly capable of. Apple's argument has always been that multitasking causes an undue amount of battery drain from phones, and had to be approached with caution, lest we all end up with juiceless phones at high noon. Recently, however, that tune has changed. Apple has -- in true Apple fashion -- &quot;figured out&quot; how to &quot;do multitasking right&quot; -- namely, the company isn't allowing full backgrounding as much as it's allowing a handful of APIs that mimic backgrounding. Things like holding onto a GPS signal, letting music play in the background, staying connected to VoIP calls (or receiving them), and fast switching (basically a way for you to return quickly to exactly where you left off in an app).<br /><br />So, does Apple pull it off? Can this scarce handful of APIs makeup for true backgrounding? In a word: yep.<br /><br />Here's the thing -- this may not be &quot;true&quot; multitasking for a lot of us, but it amounts to multitasking for <em>most</em> of us. That is, it looks, feels, and acts like multitasking, so it's pretty tough to complain about it. In fact: we're not going to complain about it, especially given the fact that some of our favorite apps -- the IRC client Colloquy being one of them -- do just about exactly what we need them to do, all according to Apple's rules and regulations. Previous to the new OS, we'd been jailbreaking our phone just to keep an IRC session running in the background. Now, utilizing some of those new APIs, the Colloquy developers have created an elegant and useful solution that pleases both users and the Cupertino Cops. The point is: it works, it does so bug free, and without a major drain on battery life (quite the contrary... more on that in a moment). We're not saying we liked waiting for this kind of thing to come around, and yes, we'd prefer something more open and flexible -- but this works, and works well.<br /><br />So how is Apple making this magic happen? Here's a breakdown of just exactly what multitasking really means (and feels like) on the new iPhone (and the 3GS):<br /></p>
<ul>
    <li><strong>Fast app switching:</strong> You know how you can leave off in Mail halfway through writing a response and go back to exactly where you were? Well that happens everywhere now. When you leave the app, you go back in <em>exactly</em> the same place. And it happens quickly. Fast app switching is essentially like toggling between &quot;paused&quot; applications. This combined with Apple's new app switcher (double tap the home button to bring up your most recently used apps) destroys that annoying iPhone feeling of going in and out and in and out. It just doesn't exist anymore, provided all your apps are up to date, which is going to take some time. It's amazing how much this single feature counts -- it's definitely one of the prime movers here, and it's so simple it's stupid. We would have liked to see options for &quot;favorite&quot; apps or some way to prioritize what you're switching to, but once you get used to this system -- which just puts whatever you've used most recently to the far left -- it makes some sense.</li>
    <li><strong>Task completion:</strong> Basically, task completion lets an app do its thing even if you leave it. So if you're uploading or downloading a picture in Evernote or Dropbox, or saving an article in the <em>New York Times</em> app, even if you navigate away, the job is done when you get back to the app. This accounts for a lot of what we think of as multitasking. Most of your apps are just idling -- it's only when you interact with them that it counts. We don't know the boundaries for this API, though it seems to leave a lot of room for creative use. We know it's not just big jobs, it's little ones too -- Colloquy uses this feature to keep you connected to your IRC host. To be honest, that kind of behavior is one thing we thought we <em>wouldn't </em>see in iOS 4, and here it is. Hopefully Twitter app devs and other instant messaging clients will utilize the API in a similar manner.</li>
    <li><strong>Background audio and VoIP:</strong> These two are straightforward. The first allows for music playing apps to keep their stream running in the background (and even gives them little widget controls in the app switcher), and the second allows VoIP connections to stay active. That means you can stay on a Skype call and go check your mail, but it also means that the VoIP connection will be aware of incoming calls when you're not actively using an app. Additionally, this API can be used to allow for recording even if you exit an app, as demonstrated effectively in the new version of Evernote.</li>
    <li><strong>Background GPS:</strong> Basically, GPS apps can keep running in the background... for obvious reasons. This one will drain your battery if you're not docked -- but who's using a GPS app and not plugging that thing in? Okay, we might be a little guilty of that. Regardless, this will keep your navigation software afloat if you have to take a call, and apparently will let GPS-centric apps like FourSquare check in even if you're not running it in the foreground.</li>
</ul>
<p>Apple combines these heavy hitters with more familiar tricks, like push notifications, to excellent effect. We know that the hardcore users will cry foul because a lot of this doesn't amount to &quot;true&quot; multitasking, but we also know that often solutions to problems come in different colors. Apple found a way in iOS 4 to solve a pretty good amount of its major problems in this department, and so far what we've seen is very promising. If it's only going to get better from here, we don't mind coming along for the ride. But it better <em>only get better</em>, Apple.<br /><br /><font size="4">FaceTime</font></p>
<p>&nbsp;</p>
<div style="TEXT-ALIGN: center"><img id="vimage_3108588" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/facetime1.jpg" width="367" height="550" /></div>
<p>If you didn't know anything about video calling, Apple would definitely have you convinced that they just up and invented the concept based on never-aired Jetsons footage judged too futuristic for TV. Of course, the truth is that in lots of other places (and even in the US to an extent), smartphone video calling isn't exactly a new thing. In fact, in much of Europe and Asia, this technology is old hat. But Apple isn't going to let a little thing like facts get in the way of a good marketing play, and in their (slight) defense, no one's effectively brought video calling to the masses just yet. (One of our European editors says that he's gone ten years without seeing anyone make a video call in his neck of the woods.) While this may be an unscientific perspective, it suggests that it's not enough to just have the tech -- the feature needs to be sold to people.<br /><br />So has Apple done it? Maybe, and maybe not. We're certainly impressed by the concept and Apple's willingness to open up their &quot;FaceTime standard&quot; to anyone who wants to get in on the party. That means that developers on any platform -- provided they can meet all the necessary requirements -- can create applications that talk via the protocol (or set of protocols, really). We're also impressed with the tech itself, which feels polished and slick out of the gate. But right now, there's only one way to do FaceTime calls, and that's via the iPhone 4... and only over WiFi, which means that the opportunity to make these calls is pretty limited for now. Additionally, in our testing, we found that you really need to have a good, strong, <em>nearby</em> WiFi signal to hang onto a connection. More than once we had video freeze on us, and we had one fully dropped call because someone went out of the WiFi range, but hey... you need to be in range for even the most basic tasks, so we can't fault Apple too much for that. It does seem clear that the iPhone video chats are moving quite a few bits around, however. What's nice about FaceTime is that unlike Qik or other third-party options for something like the EVO, there's no setup here and it's completely integrated into the dialer of the phone -- meaning the only hangup is whether or not you have decent WiFi.<br /><br />But what is it <em>like</em>? Well in truth, it's actually a teensy bit amazing. Yes, we're a little numb to the PR speak about how game changing it is, but there's still something deeply sci-fi about dialing up a friend and being able to hold this thing in your hand and have a video chat. We did a call with Apple's Greg Joswiak while he was in Paris (see the image above), and when he walked outside and flipped the camera to show us the Eiffel Tower, it was a legitimately weird experience -- a &quot;you are there&quot; moment. As you can see in the call below with <em>USA Today</em>'s Ed Baig (his take on the iPhone 4 is <a href="http://www.usatoday.com/tech/columnist/edwardbaig/2010-06-22-iphone4-review_N.htm">right here</a>), it's a pretty new way to talk to someone, at least for us. Having a random face-to-face conversation with a kid about what he's having for lunch is just the tip of the iceberg -- we can definitely see this feature coming into play in all sorts of ways in our lives.<br /><br /></p>
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<p><br />Technically speaking, actually making calls is straightforward; you can switch to a FaceTime chat while you're already connected, or you're given to option to launch right into a FaceTime connection. We were a little surprised by the fact that you can only mute the audio on your calls; if you want the video off, you need to cover the lens in the old fashioned way -- with your hands.<br /><br />All said, it's a fascinating inclusion, and we've got a sneaking suspicion that Apple intends to do more than just basic calls with this. Obviously the addition of conference FaceTime sessions would be huge, and we're also looking forward to using the function on a 3G network -- it's nice to have a chat from your house, but what would really be great is taking these kinds of conversations out into the wide world. We think <em>that</em> coupled with active development for clients on lots of platforms (not just the iPhone) will make FaceTime much more interesting -- it's a curiosity right now, but it could be something else entirely with a little time and elbow grease.<br /><br /><font size="4">Folders</font></p>
<p>What can you really say about folders? Basically: it's about time. We're happy that Apple has seen the light and included something like this in iOS 4, and the implementation is elegant enough, but it would have been nice to store more than 12 items at a time. As it stands, if you have a lot of one kind of app, you're going to end up with a group of folders in the same category. We have a second &quot;Games&quot; folder, but some of you out there will have more like six or seven of those. That helps the problem, but doesn't solve it completely. We get why Apple made this decision -- likely a desire to keep it simple -- but it would be nice to be able to make the room if you wanted it.<br /><br /><font size="4">Mail improvements</font></p>
<p>For a lot of us, the new tweaks to the iPhone's Mail app have seriously been a long time coming. Among the major improvements in iOS 4 are a unified inbox and threaded messaging (finally!) -- both of which have made dealing with email on the iPhone a considerably more enjoyable experience. We still think that the mail client is lacking in comparison to Gmail, but that has more to do with our addiction to Gmail than anything else, we suspect. Overall, Mail feels much more complete now, and Apple has solved the same problem in Mail that it had with app switching -- that feeling of constantly jumping into and out of your inboxes.<br /><br /><font size="4">iBooks / iMovie</font></p>
<p><img id="vimage_3108701" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/imovieiphone.jpg" /></p>
<p>This isn't a barnstormer, but it's a nice inclusion. If you've used iBooks for the iPad, the experience is about the same... just smaller. There's not a ton to say about it, except that in addition to lots of other great book apps on the iPhone, Apple has now given you its own. We still don't think it stacks up to Amazon or Barnes &amp; Noble in terms of selection, though the presentation is better in many ways, and it will sync your notes and bookmarks across platforms.<br /><br />iMovie, on the other hand, is something new entirely. We can't say we didn't see this one coming since Apple just added video recording and editing to its arsenal with the introduction of iPhone OS 3 and the 3GS -- but this takes things one step further. The $4.99 app gives you access to more advanced features, like a (very) limited selection of transitions between clips, the option to add audio to your videos, plus a handful of themes and titling effects. We found it to be extremely capable for fast edits, though everything is pretty sandboxed here, so while you do have the most basic editing tools, things like splitting a clip can be a little bit of a hassle. Since you can only edit the beginning and end of a snippet, if you want to split something into multiple parts you have to drag the clip into your edit repeatedly and then scale the start and finish points for each one. It can be a pain if you're doing lots of jump cuts -- though we don't expect everyone to be making the next <em>Casino</em> on this thing... though, someone probably will, right? For a few bucks, it's definitely worth having, and we expect that after a few people start using the thing, Apple might be prompted to add a few more options.<br /><br /><font size="4">What's not in the new OS</font></p>
<div style="TEXT-ALIGN: center"><img id="vimage_3108779" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/screen-shot-2010-06-22-at-4.00.47-pm.png" /></div>
<p>It's not all wine and roses as far as we're concerned. While Apple has made huge strides in many areas here, this wouldn't be an Engadget review if we didn't have our nitpicks. In particular, we still cannot understand or accept the company's approach to notifications. We're at version 4 of this OS, and we're still plagued by these intrusive, productivity-freezing alerts. If you're as busy as we are, then you know what it's like to get invite after invite for your calendar, text messages, and push notifications that just stall the phone out. While every other modern OS-maker has figured out an elegant way to deal with notifications (including the forthcoming Windows Phone 7), Apple clings to this broken system. Why? We can't really say. We find it hard to believe that there aren't folks in Cupertino who feel the way we do -- in fact, we're sure of it. Maybe that explains the hiring of Palm's &quot;notification guru&quot; Rich Dellinger. We sure hope!<br /><br />The other thing that's driving us crazy is the lack of widgets. Apple almost gets there with its new extensible music player controls, but there are still no good solutions for glanceable information on the iPhone. We'll admit that it's better now that fast app switching is in play, but we'd still like that weather icon to actually show us the temperature where we live. Is that too much to ask? The competition seems to have this one licked -- we'd really like to see Apple take a stab at it.<br /><br /><font size="4">Accessories</font></p>
<p><img id="vimage_3108719" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/bumpers.jpg" /></p>
<p>It wouldn't be a new iPhone without some accessories, but Apple has kept it tidy. The company is offering a new dock, of course, for twenty-nine of your US dollars (that's $29), and a selection of colorful &quot;bumpers&quot; that protect the phone for the same price. We've got a few bumpers in-house, and while we're not really big fans of the way they look or feel, they do seem to protect the phone pretty well. On that note, we've actually seen the iPhone 4 tossed with and without a bumper across a room (one hit a wall) with no issue, and we dropped ours pretty hard from about two feet up onto tile with nary a scratch.<br /><br /><font size="4">Battery life</font></p>
<p><img id="vimage_3108762" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/batterylife.jpg" /></p>
<p>This is a big one for many people, and we have some fairly surprising news to report. The battery life on the iPhone 4 has been outstanding thus far, exceeding our expectations for longevity during testing. We've only had a short time to use the phone, but in the week or so we've been carrying the device as our main phone, we've had pretty amazing results under normal to heavy use. In fact, we managed to squeeze more than 38 hours -- yes, <em>38 hours</em> -- of life out of a single charge using the phone as we normally would. We're talking calls, some gaming, lots of push email and calendar invites, playing music over Bluetooth in the car, and just general testing (like downloading new apps, rearranging icons, tweaking settings). We went from 10:30AM on a Saturday morning till 1:00AM on Monday without needing to charge the phone. Of course, it switched itself off just after the clock struck 1, but it was thrilling -- like that episode of <em>Seinfeld</em> where Kramer and the car salesman see how far they can get in a car with the tank on E. Sitcom references aside, the battery life seems markedly improved in the iPhone 4, and why not? It's got a much larger battery coupled with that iPad-powering A4, which has already shown that it can sip rather than gulp power.<br /><br />Once the rest of the team has their iPhones in hand, we'll do some hardcore battery life testing and see what we come up with, but we think under pretty active use, the iPhone 4 blows Apple's previous generation phone out of the water, and makes a lot of the competition look downright needy.<br /><br /><font size="4">Wrap-up</font></p>
<p><img id="vimage_3108803" border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60012.jpg" /></p>
<p>We're not going to beat around the bush -- in our approximation, the iPhone 4 is the best smartphone on the market right now. The combination of gorgeous new hardware, that amazing display, upgraded cameras, and major improvements to the operating system make this an extremely formidable package. Yes, there are still pain points that we want to see Apple fix, and yes, there are some amazing alternatives to the iPhone 4 out there. But when it comes to the total package -- fit and finish in both software and hardware, performance, app selection, and all of the little details that make a device like this what it is -- we think it's the cream of the current crop. We won't argue that a lot of this is a matter of taste -- some people will just prefer the way Android or Symbian works to the iPhone, and others will be on the lookout for a hardware keyboard or a particular asset that the iPhone 4 lacks -- but in terms of the total picture, it's tough to deny that Apple has moved one step past the competition with this phone. Of course, in the hyper-accelerated smartphone market where the Next Big Thing seems to always be just around the corner, it's anyone's guess how long they keep that edge.</p>
<p>[VIA: Engadget Mobile]</p>
<p><br /></p>]]></content>
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		<issued>2010-06-29T00:03:52+01:00</issued>
		<modified>2010-06-29T00:03:52+01:00</modified>
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	</entry>
	<entry>
		<title><![CDATA[Okay, you've got an iPhone 4 -- now what?]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=335</id>
		<created>2010-06-28T11:59:39+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="TEXT-ALIGN: center"><a href="http://www.engadget.com/2010/06/24/okay-youve-got-an-iphone-4-now-what/"><img border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4main.jpg" /></a></div>
Whether you were lucky enough to score an early delivery, blazed through a pre-order reservation line, or camped out all night, you're going to want to take full advantage of your hard-won new iPhone 4 once you get it home. As we said in <a href="http://www.engadget.com/2010/06/22/iphone-4-review/"><font color="#00bdf6">our review</font></a>, the core experience of using an iPhone hasn't changed too dramatically with iOS 4 and the new hardware -- it's instead been refined and extended with some new capabilities. That means you'll need to poke around a little and download some updated apps to really see all the benefits -- there's some fun stuff to uncover. So without further ado, let's run down the list of things to try and do with your new iPhone, as well as highlight some essential apps that'll let you get the most out of your new toy. Read on! <br /><br /><strong>Camera stuff:</strong><br /><br />Apart from the new design and the Retina Display, the biggest addition to the new iPhone are the new cameras -- the five megapixel unit on the back, and the VGA camera on the front. So you've definitely got to play with those -- here's some things to try:<br />
<ul>
    <li>If you know someone else with an iPhone 4, go ahead and give FaceTime a shot when you're both in WiFi range -- you can switch between the two cameras and turn the phone horizontally and vertically to frame your shots, which is fun to play with.</li>
    <li>The five megapixel camera on the back is optimized for low light shots, and it's already getting rave reviews for its detail and clarity in other situations. We'd recommend going into a darker corner of your house and taking some test shots with and without the new flash to get a feel for things -- checking your shots is also a good way to show off the Retina Display's higher resolution.</li>
    <li>Next, try switching it to video mode and taking some quick clips -- shoot some stationary and moving subjects, and also try moving the phone while you shoot, using the new tap-to-focus control to keep things sharp. You'll notice that the low-light performance is still pretty good, but move things around enough and you might see some &quot;jellyvision&quot; motion rolling.</li>
    <li>If you're feeling really ambitious after that, you can pay $4.99 for iMovie for iPhone 4 and edit together a little video masterpiece, like our own Josh Topolsky's &quot;A Walk in New York City Set to Ominous Music,&quot; which he shot and edited entirely on his iPhone.</li>
</ul>
<p>&nbsp;</p>
<p>[Via: Engadget Mobile]</p>]]></content>
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		<issued>2010-06-28T11:59:39+01:00</issued>
		<modified>2010-06-28T11:59:39+01:00</modified>
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	<entry>
		<title><![CDATA[iPhone 4's yellow spot issue goes away with a bit of time?]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=334</id>
		<created>2010-06-28T11:58:41+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="TEXT-ALIGN: center" sizset="0" sizcache="1401"><a href="http://www.engadget.com/2010/06/24/iphone-4s-yellow-spot-issue-goes-away-with-a-bit-of-time/"><img border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/iphone-yellow-screen-2-rm-eng.jpg" /></a></div>
We're starting to hear a few reports of the<font color="#000000"> dreaded yellow spots disappearing</font> from the iPhone 4's display after a day or so of use. Interestingly, someone posting on the <em>AppleInsider</em> forums seems to know why: <blockquote>
<div>Apple is using a bonding agent called Organofunctional Silane Z-6011 to bond the layers of glass. Apparently, Apple (or more likely Foxconn) is shipping these products so quickly that the evaporation process is not complete. However, after one or two days of use, especially with the screen on, will complete the evaporation process and the yellow &quot;blotches&quot; will disappear. How do I know? I was involved in pitching Z-6011 to Apple.</div>
</blockquote>If this can be trusted, it's very good news for those afflicted -- though hopefully Apple will keep to its usually painless replacement policy for defective phones either way. We are still seeing some mentions of the spots sticking around, fading in and out based on the heat of the phone, but we'll give it another day or two to really see how much of a problem is going to be. Let us know how yours fares.<br />]]></content>
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		<issued>2010-06-28T11:58:41+01:00</issued>
		<modified>2010-06-28T11:58:41+01:00</modified>
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	<entry>
		<title><![CDATA[Some iPhone 4 models dropping calls when held left-handed, including ours (Update: Apple responds)]]></title>
		<id>http://tech.wapain.netarticolo.asp?articolo=333</id>
		<created>2010-06-28T11:55:33+01:00</created>
		<content type="text/html" mode="escaped"><![CDATA[<div style="TEXT-ALIGN: center" sizset="0" sizcache="2305"><a href="http://www.engadget.com/2010/06/24/some-iphone-4-models-see-signals-drop-to-0-when-held-left-handed/"><img border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/iphone4signal-hammertime3.jpg" /></a></div>
What's more annoying than <font color="#000000">spending <em>hours</em> lining up for a shiny new gadget? Learning that your precious phone can't actually connect to the network. Well, depending on how you hold it -- word has it that the iPhone 4's bottom-left corner isn't playing nice with your skin. If you recall from the keynote, that's where the Bluetooth / WiFi / GPS antenna meets its GSM / UMTS counterpart. So we decided to test on two brand new iPhone 4 handsets purchased today in the UK.<br /><br />One iPhone 4 demonstrated the issue <em>everytime</em> it was held in our left hand (as a right-handed person is apt to do) so that our palm was essentially bridging the two antennas. You can see that in the video after the break. Bridging the two with a finger tip, however, didn't cause any issues with the reported reception. If we had to guess, we'd say that our conductive skin was acting to detune the antenna -- in fact, we've already managed to slowly kill two calls that way so it's not just an issue with the software erroneously reporting an incorrect signal strength. That said, we had no issues when Apple's $29 rubber bumper accessory (given to us free for standing in line) was attached, creating a buffer between our palm and the antennas. Our second UK-purchased iPhone 4 was fine, showing none of these handling symptoms. See the video evidence after the break including <em>Insanely Great Mac's</em> version which got us to worrying in the first place.<br /><br />P.S. Don't forget to take our poll and</font> let us know if you're seeing both the yellow spots / stripes and reception issues. Unfortunately, we're suffering from both flaws which is not a good sign for quality control on this first batch of Apple handsets. <br /><object id="viddler" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="265">
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		<issued>2010-06-28T11:55:33+01:00</issued>
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